
Especially with input devices such as breath and wind controllers.īreathy Sound. The user is able to independently draw changes in the response of the SS, which allows you to better control the dynamics. This completely new function meets the requirements of musicians using an un-tempered system, so necessary for example in the music of the Middle East and Asia.Įxpression Mapping. The growth of compartments # 3, # 4, # 5 will increase the intensity of the corresponding harmonics, making the sound more “nasal”, etc. So, for example, the added compartment # 1 will increase the fundamental frequency (the first harmonic) of each sounding note, making the sound rounder. As a consequence, the affected frequencies change according to the selected area. Variable segments are not tied to certain frequencies, but to the first 10 harmonics of the note being played. This revolutionary new function adds an almost infinite timbral variety to individual instruments, acting on the amplitude of individual harmonics, or groups of harmonics, even in real time. Real time Timbral Shaping (real time timbral profiling). This can be done within the framework of a single Kontakt Player that provides high quality convolution reverb. This gives you the freedom to add a suitable acoustic environment, avoiding the occurrence of multiple space problems. You can change the ratio of direct and reflected sound and even shift the rear wall, controlling the effect of depth. Moreover, the tool can be moved in real time, simulating the musician’s movement around the stage. You can move the tool forward, backward, sideways – or combine these movements. This new feature allows precise positioning of tools in a “dimensionless” virtual space, using early reflections, pre-delay, complex panning, and distance-sensing algorithms. The new ER algorithm uses information about the direction of the multi-microphone in recording conditions in a muted room in order to transmit a full, rich tone, including its directional pattern and add “to taste” of the virtual space. They convey information about the spatial location of the instrument and significantly increase realism. Early reflections are sound components that reach the listener immediately after being reflected from the nearest back or side walls, ceiling and floor.


New algorithm for early reflections (ER). Trumpet 3 includes several interesting features: The main goal of the model is to minimize the differences between “live” phrases played on a real instrument and the sound of a virtual instrument. The Pipe Engine is structured according to an adaptive model, based on the reproduction of the “fingerprints” of a real instrument. The minimum duration of sampling is 10 seconds.
#The trumpet sample modeling professional#
The main material of the instruments consists of 278 MB of samples, performed on chromatic lines by a professional trumpet player, practically over the whole range of the instrument. The package includes three different Pipes in Bb, Cornet, Flugelhorn, German trumpet and Piccolo Trumpet.
